Introduction Five Nights at Freddy’s (FNaF), created by Scott Cawthon and first released in 2014, quickly became a cultural phenomenon in indie gaming. The series blends survival-horror mechanics with minimalist presentation, emergent storytelling, and a deep, fragmented lore that has driven passionate fan engagement across games, books, videos, and merch. This article examines the franchise’s design, narrative strategies, community dynamics, critical perspectives, and broader impact.
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